There are four Magic: The Gathering Star Trek Commander decks: Federation Fleet (blue, red, white), Landing Party (green, white, blue), Klingon Fury (red, white, black) and We Are the Borg (white, blue, black). Each is a 100-card precon led by Picard, Spock, Worf or the Borg Queen, with 32 new-to-Magic cards in the 99. The official release is 13 November 2026, but Wizards warns that English Commander decks may arrive later than that in Europe, the Middle East and Africa.
In this article
01 · The decks
What are the four Star Trek Commander decks?




| Deck | Colours | Face commander | Alternate commander | Game plan |
|---|---|---|---|---|
| Federation Fleet | Blue, red, white | Jean-Luc Picard, Luminary | Captain Janeway, Endgame | Legends, card draw, Spacecraft |
| Landing Party | Green, white, blue | Commander Spock | Captain Kirk, Boldly Going | Lands, landfall, Starship Enterprise |
| Klingon Fury | Red, white, black | Worf, Defiant Commander | Kor, Cause of Vengeance | Attack as many opponents as you can |
| We Are the Borg | White, blue, black | The Borg Queen | Locutus of Borg | Artifact creatures, stealing creatures |
If you're new to crossover sets, our guide to Magic's Universes Beyond line explains how Star Trek fits in. The wider set, with every product and date, is in our MTG Star Trek release guide.
02 · Availability
When do the Star Trek Commander decks reach the UK?
The tabletop release date is 13 November 2026. Wizards' delay notice lists English Commander decks among the products that may arrive after that date in Europe, the Middle East and Africa. It doesn't name the UK separately and gives no new date, so we can't tell you when UK stock lands from the notice alone. It also says the delays are fluid and that it will post updates.
| Product (Europe, the Middle East and Africa) | What Wizards says |
|---|---|
| Commander decks, English | May arrive after the 13 November tabletop release |
| Commander decks, French and German | May arrive after Prerelease, which began on 6 November |
| Collector's Edition Commander decks | May arrive after Prerelease, with more quantities after 13 November |
03 · Contents
What's in a Star Trek Commander deck, and is it really 32 new cards?
- 1 ready-to-play 100-card Commander deck
- 1 traditional foil face commander with borderless art
- 99 non-foil cards, including 32 new-to-Magic cards
- 10 non-foil double-sided tokens
- 1 reference card
- 1 deck box
We checked the 32 figure against the four decklists, and it holds. The new face commander sits on top of it, so each list has 33 new-to-Magic cards in total: 31 rares and 2 mythic rares, the mythics being the two commanders. Six of those cards appear in two decks each, which leaves 126 different new cards across the four.
| Deck | Lands | Different land names | Creatures | Spacecraft |
|---|---|---|---|---|
| Federation Fleet | 38 | 28 | 26, all legendary | 5 |
| Landing Party | 40 | 35 | 30 | 5 |
| Klingon Fury | 38 | 26 | 24 | 3 |
| We Are the Borg | 38 | 29 | 20, all artifact creatures | 5 |
Those numbers are our own count from the lists, and they tell you a lot. Two new ability words appear only on the Commander cards: seek out triggers when you draw your second card each turn, and battlefront counts how many opponents you attacked this turn. Strange new worlds counts your differently named lands, and assimilate puts a creature under your control with a +1/+1 counter, as a Borg artifact creature. New to the format? Start with how to play Magic: The Gathering.
04 · Federation Fleet
Federation Fleet: how does the Picard deck play?
Draw two cards a turn, then let everything else happen. Twelve cards in this deck have seek out, and your draw step already counts as the first card on your own turn, so one extra draw is enough to switch them on. Picard provides it: he draws a card whenever another historic permanent with mana value 3 or more enters, and every creature in the list is legendary, so most of your creatures qualify.






Images: Wizards of the Coast
- Data discovers 4 on seek out, which usually means a free spell of mana value 4 or less.
- Chief Miles O'Brien doubles every kind of counter on an artifact or creature of yours, which suits Picard's +1/+1 and charge counters.
- Tom Paris gives your whole team flying, double strike, vigilance and haste on seek out. Expect him to end games.
- U.S.S. Enterprise-E destroys all tapped creatures as it enters. Cast it on your turn and it catches anything that attacked you without vigilance, along with anything of yours that's tapped.
The alternate commander changes the plan. Captain Janeway, Endgame draws a card and makes a 1/1 Officer each time your Officers connect with a player, and she can make herself unblockable, so she points the deck at combat instead of value.


Images: Wizards of the Coast
The two reprints most Commander players will want are Cryptic Command and Swords to Plowshares.
05 · Landing Party
Landing Party: how does the Spock deck play?
Play lands, and a lot of different ones. Landing Party runs 40 lands with 35 different names and just eight basics, because strange new worlds rewards variety. Whenever Spock enters or attacks, you reveal your top card. You can cast it for free if its mana value is no more than your number of differently named lands; a land can go straight onto the battlefield tapped; and if the card is still on top, you draw it.






Images: Wizards of the Coast
- Starship Enterprise gets four charge counters every time a land enters. At 16 it becomes a 4/6 flier that draws you cards equal to the combat damage it deals.
- M'Ress makes two 1/1 Officers on every landfall, and each one can be tapped to station a Spacecraft.
- Lt. Arex is a trampler as big as your land variety, and draws three as he enters.
- Amanda Grayson puts two +1/+1 counters on a creature on every landfall, and costs less for each Vulcan you control.
Captain Kirk is the fun alternate. He gives Spacecraft +3/+3 and fetches Starship Enterprise or a basic land from your library or graveyard each time he enters or attacks, so this is the deck that plays like the Original Series.



Images: Wizards of the Coast
06 · Klingon Fury
Klingon Fury: how does the Worf deck play?
Attack everybody, every turn. Worf brings a 2/1 haste Klingon Warrior when he enters. After that, whenever you attack, you exile the top card of your library for each opponent you attacked this turn, and you can play those cards until the end of your next turn. In a four-player game, swinging at all three opponents is three extra cards. Swing at one and you're leaving most of the deck's power behind.






Images: Wizards of the Coast
- Kurn is a 3-mana deathtouch attacker who draws you a card and costs you 1 life for each opponent you attacked this turn.
- Own the Day gets cheaper for each opponent you attacked, then untaps your attackers for an extra combat.
- Rite of Ascension adds a tapped and attacking 2/1 haste Warrior per opponent attacked, every time you attack.
- Koloth gives every player two Tribbles at your end step, and goads all Tribbles. Your table will remember it.
Kor is the alternate, a 4/4 for four. When you attack you can sacrifice another creature to draw a card and give Klingons and Warriors +2/+2, so he suits players who like to trade bodies for a bigger swing.



Images: Wizards of the Coast
07 · We Are the Borg
We Are the Borg: how does the Borg Queen deck play?
Build an artifact army and take the best creatures from everyone else. All 20 creatures in the list are artifact creatures, so the Borg Queen's +2/+2 applies to your whole team. Whenever she enters or attacks, a target opponent exiles cards from the top of their library until they hit a creature, and you assimilate it. The catch is the cost: at 7 mana she's the most expensive commander of the eight, where the other three faces cost 4 or 5.






Images: Wizards of the Coast
- One, Borg Evolved gives all your artifact creatures flying, double strike, vigilance, menace, lifelink and ward {2}. That's the finisher.
- Hugh gives your artifact spells replicate {2}{U}, so late in the game you can pay for extra copies of anything.
- Join the Collective destroys all creatures, then makes a 1/1 Borg for each nonartifact creature destroyed. It wrecks your own board too, so time it.
- Gift of Perfection is a sorcery that has each opponent reveal down to a creature, then lets you assimilate one of them.
Locutus costs 4 and hands all your artifact creatures "deal combat damage to a player, make a 1/1 Borg", with lifelink on himself. He's the faster way to run the same 99, and we'd try him first if your table plays quick games.



Images: Wizards of the Coast
08 · Our pick
Which Star Trek Commander deck is best?
On paper, Landing Party is the best all-rounder, and the one we'd hand a newer player. That's our read of the lists, not a play report. Spock gets value even when the reveal misses, 40 lands means fewer stumbles, and the plan is easy to see. Here's who we'd give each deck to:
| If you... | Pick | Why |
|---|---|---|
| Are new to Commander | Landing Party | Most lands in the four, a simple plan and plenty of ramp |
| Like attacking and short games | Klingon Fury | Rewards you straight away for swinging at the whole table |
| Love drawing cards and playing characters | Federation Fleet | Twelve seek out cards, and every creature is legendary |
| Enjoy long games and big boards | We Are the Borg | The slowest start and the scariest late game |
| Grew up on the Original Series | Landing Party | Spock, Kirk, Uhura, Sulu, Scott, McCoy and Chekov are all in it |
| Grew up on The Next Generation, Deep Space Nine or Voyager | Federation Fleet | Picard, Data, Riker, Troi, Bashir, O'Brien, Janeway, Tuvok and Seven of Nine |
Our take
These are built around commanders with real identities, and we like that. Federation Fleet needs its draw engine going, Klingon Fury needs a table with more than one opponent worth hitting, and the Borg need time. Landing Party needs the least help.
If you only buy one and you play regularly, take Landing Party. If you're buying for a Trek fan who'll play now and then, buy the crew they love: it's the card they'll want to cast that makes a precon stick.
09 · Shared cards
Which cards are in more than one Star Trek deck?
Six new-to-Magic cards appear in two decks, so buying a pair doubles up on these. It's worth knowing if you're planning to mix and match.
| Card | Number | Decks |
|---|---|---|
| Seven of Nine, Tertiary Adjunct | TRC 50 | Federation Fleet, We Are the Borg |
| Ambassador K'Ehleyr | TRC 9 | Federation Fleet, Klingon Fury |
| Korok, Liberated Rage | TRC 22 | Klingon Fury, We Are the Borg |
| Merciful Mandate | TRC 25 | Landing Party, Klingon Fury |
| Temporal Tribulation | TRC 51 | Federation Fleet, Landing Party |
| Shore Leave Planet | TRC 130 | Landing Party, We Are the Borg |






Images: Wizards of the Coast
Sol Ring, Arcane Signet and Command Tower are in all four lists, as you'd expect from a Commander precon.



Images: Wizards of the Coast
10 · Collectors
What's different about the Collector's Edition decks?
Only the finish. A Collector's Edition deck has the same 100 cards, all in surge foil, including the borderless face commander. The 10 double-sided tokens are surge foil on one side and non-foil on the other. See Federation Fleet, Landing Party, Klingon Fury or We Are the Borg in that version.


Some Commander cards also turn up in Star Trek Collector Boosters: non-foil versions of the four borderless face commanders, plus 10 borderless new-to-Magic Commander cards in non-foil and traditional foil. Those borderless versions are Collector Booster only, and the four mythics among them are the alternate commanders.




Images: Wizards of the Coast
Still deciding where to start? Our Play Booster vs Collector Booster guide covers the rest of the range, and the prerelease guide explains how the first week works at local stores. Other crossover decks are in our Magic Commander decks collection.
11 · Decklists
Full Star Trek Commander decklists
Open a deck to see its full 100 cards, in the order Wizards published them. The face commander comes first and the alternate commander second.
Federation Fleet decklist
New to Magic (33): Jean-Luc Picard, Luminary, Captain Janeway, Endgame, Ambassador K'Ehleyr, Beverly Crusher, Ship's Doctor, Dr. Pulaski, Cynical Clinician, Ensign Harry Kim, Operations, Ezri Dax, Newly Joined, Guinan, Ancient Advisor, Julian Bashir, Frontier Doctor, Spot, Felis catus, U.S.S. Enterprise-E, Sovereign, Chief Miles O'Brien, Data, Exploring Humanity, Geordi La Forge, Innovator, Kes, Evolving Telepath, On the Shoulders of Giants, Seven of Nine, Tertiary Adjunct, Temporal Tribulation, Tuvok, Chief Tactical Officer, Ro Laren, Double Agent, Rom and Leeta, Unlikely Pair, B'Elanna Torres, Scrapper, Cmdr. Troi, Outgoing Empath, Commander William Riker, Reg Barclay, Fidgety Fantasist, Tom Paris, Risk-Taker, Unification, Vic Fontaine, One Night Only, Worf, Son of Mogh, U.S.S. Defiant, Tough Little Ship, U.S.S. Enterprise-C, Time-Tossed, U.S.S. Prometheus, Prototype, U.S.S. Stargazer, Here and There.
From other sets: Grand Crescendo, Loran of the Third Path, Promise of Loyalty, Cryptic Command, Chain Reaction, Fevered Visions, Fractured Identity, Supreme Verdict, Alhammarret's Archive, Howling Mine, Battlefield Forge, Clifftop Retreat, Coastal Peak, Command Beacon, Desolate Lighthouse, Exotic Orchard, Fabled Passage, Frostboil Snarl, Furycalm Snarl, Glacial Fortress, Glittering Massif, Irrigated Farmland, Port Town, Prairie Stream, Radiant Summit, Scorched Geyser, Sulfur Falls, Training Center, Malfunctioning Holodeck, Chronomantic Escape, Swords to Plowshares, Frantic Search, Negate, Pongify, Abrade, Thrill of Possibility, Faithful Mending, Arcane Signet, Commander's Sphere, Hedron Archive, Mind Stone, Sol Ring, Stonespeaker Crystal, Talisman of Conviction, Talisman of Creativity, Talisman of Progress, Thought Vessel, Command Tower, Evolving Wilds, Mystic Monastery, Path of Ancestry, Perilous Landscape, Reliquary Tower, Terramorphic Expanse.
Basic lands: 4 Plains, 5 Island, 4 Mountain.
Landing Party decklist
New to Magic (33): Commander Spock, Captain Kirk, Boldly Going, Balance of Terror, Merciful Mandate, M'Ress, Crew Coordinator, Shuttlecraft Galileo, Tribble Cluster, Colossal Clone Master, Fleet Captain Christopher Pike, Giant Space Amoeba, Lieutenant Nyota Uhura, Sam Kirk, Xenoanthropologist, Temporal Tribulation, Amanda Grayson, Logic's Link, Christine Chapel, Combat Medic, Janice Rand, Essential Aide, Lieutenant Hikaru Sulu, Chief Kyle, Transporter Tech, Chief Montgomery Scott, Lt. Arex, Ever-Adapting, McCoy, Not a Bricklayer, Pavel Chekov, First Posting, T'Pring, Never Parted, Command Chair, The Guardian of Forever, Jefferies Tube, Planet Killer, S.S. Botany Bay, Starfleet Communicator, Starship Enterprise, U.S.S. Defiant, Mirror Migrant, U.S.S. Farragut, Bold Explorer, Shore Leave Planet.
From other sets: Austere Command, Sun Titan, Wrath of God, Echo of Eons, Ancient Greenwarden, Augur of Autumn, Exploration, Guardian Project, Heroic Intervention, Lotus Cobra, Scute Swarm, Tireless Tracker, Canopy Vista, Exotic Orchard, Fabled Passage, Fortified Village, Glacial Fortress, Hinterland Harbor, Irrigated Farmland, Mosswort Bridge, Mutavault, Port Town, Prairie Stream, Rain-Slicked Copse, Scattered Groves, Sea of Clouds, Sodden Verdure, Sunpetal Grove, Temple of Enlightenment, Temple of Mystery, Temple of Plenty, Vineglimmer Snarl, Cold-Blooded Crew, Syndicate Liquidators, Earth, Sector 001, Risa, Vulcan, Path to Exile, Brainstorm, Ponder, Reality Shift, Beast Within, Cultivate, Farseek, Harmonize, Nature's Lore, Rampant Growth, Satyr Wayfinder, Growth Spiral, Arcane Signet, Sol Ring, Command Tower, Evolving Wilds, Path of Ancestry, Reliquary Tower, Seaside Citadel, Temple of the False God, Terramorphic Expanse, Tranquil Landscape.
Basic lands: 2 Plains, 2 Island, 4 Forest.
Klingon Fury decklist
New to Magic (33): Worf, Defiant Commander, Kor, Cause of Vengeance, Ambassador K'Ehleyr, Imperial Hullbreachers, Indelicate Healer, Korok, Liberated Rage, Martok, Hero of the Empire, Merciful Mandate, Right of Vengeance, Blood-Sport Champion, Kurn, Son of Mogh, The Promise of Kahless, Voq, Torchbearer, The Beacon of Kahless, Ferocious Colonist, Gagh Slinger, Galvanizing Tenor, Glory to the Empire!, Gnarling Targ, Grilka, Widowed Warrior, Kang, Suspicious Captain, Koloth, Tribble Hunter, Own the Day, Qo'noS Quartermaster, Alexander, Ship's Fool, Chancellor Gorkon, Curzon Dax, Bound by Blood, Rite of Ascension, Sins of the Father, I.K.S. Negh'Var, Imperial Flagship, K't'inga-Class Battle Cruiser, K'Vort-Class Raider, The Sword of Kahless.
From other sets: Concerted Effort, Duelist's Heritage, Vanquish the Horde, Painful Truths, Combat Celebrant, Disrupt Decorum, Professional Face-Breaker, Shared Animosity, World at War, Pest Control, Ruinous Ultimatum, Vindicate, Warleader's Call, Sword of Light and Shadow, Battlefield Forge, Canyon Slough, Clifftop Retreat, Dragonskull Summit, Eclipsed Steppe, Exotic Orchard, Foreboding Ruins, Furycalm Snarl, Glittering Massif, Isolated Chapel, Radiant Summit, Shineshadow Snarl, Smoldering Marsh, Temple of Malice, Umbral Expanse, Vault of Champions, Cha'DIch Investigator, Path to Exile, Return to Dust, Valorous Stance, Night's Whisper, Rite of Oblivion, Terminate, Arcane Signet, Herald's Horn, Lightning Greaves, Mind Stone, Sol Ring, Talisman of Conviction, Talisman of Hierarchy, Talisman of Indulgence, Command Tower, Evolving Wilds, Nomad Outpost, Path of Ancestry, Rogue's Passage, Shattered Landscape, Terramorphic Expanse.
Basic lands: 5 Plains, 5 Swamp, 5 Mountain.
We Are the Borg decklist
New to Magic (33): The Borg Queen, Locutus of Borg, Borg Incursion, Emergency Regeneration, Join the Collective, Korok, Liberated Rage, Maturation Chamber, Stratagem Emulator, Supplementation Node, Type-03 Borg Vessel, Ambulatory Reactor, Borg Scout Sphere, Co-Option Adjutant, Gift of Perfection, Optimization Annex, Seven of Nine, Tertiary Adjunct, Transwarp Hub, Võx, Child of the Collective, Assimilate the Wounded, Assimilation Assessor, Battle of Wolf 359, Extraction Integrant, Reclamation Specialist, The Best of Both Worlds, Collective Override, Deliver from Chaos, Hugh, First of Many, Jurati, Cordial Queen, One, Borg Evolved, Class-4 Tactical Cube, Queen's Diamond, Reconnaissance Partition, Shore Leave Planet.
From other sets: Tempered Steel, Disallow, Toxic Deluge, Anguished Unmaking, Astral Cornucopia, Darksteel Plate, Door of Destinies, Forsaken Monument, The Immortal Sun, Skullclamp, Unwinding Clock, Academy Ruins, Choked Estuary, Drowned Catacomb, Eclipsed Steppe, Exotic Orchard, Fetid Pools, Glacial Fortress, Irrigated Farmland, Isolated Chapel, Morphic Pool, Port Town, Prairie Stream, Shineshadow Snarl, Skycloud Expanse, Spire of Industry, Sunken Hollow, Umbral Expanse, Underground River, Command Subadjunct, Conquest Mission, Hive Mind Coprocessor, Locutus, the One Who Speaks, Dispatch, Return to Dust, Thirst for Knowledge, Thoughtcast, Bitter Triumph, Arcane Signet, Commander's Sphere, Everflowing Chalice, Sol Ring, Stonespeaker Crystal, Swiftfoot Boots, Talisman of Dominance, Talisman of Hierarchy, Talisman of Progress, Wayfarer's Bauble, Arcane Sanctum, Command Tower, Contaminated Landscape, Evolving Wilds, Path of Ancestry, Rogue's Passage, Terramorphic Expanse.
Basic lands: 4 Plains, 4 Island, 4 Swamp.
12 · FAQ
Star Trek Commander decks FAQ
What are the four MTG Star Trek Commander decks?
Which Star Trek Commander deck is the best?
Where can I see the Star Trek Commander decklists?
When do the Star Trek Commander decks come out in the UK?
How many new cards are in each Star Trek Commander deck?
Are the Star Trek Commander cards legal in Standard?
What is the difference between a Commander deck and a Collector's Edition?
Keep reading
Sources
- Wizards of the Coast, Magic: The Gathering | Star Trek Commander Decklists, 29 October 2026
- Wizards of the Coast, Magic: The Gathering | Star Trek Product Delays in Select Regions, 16 October 2026, edited 5 November 2026
- Wizards of the Coast, Collecting Magic: The Gathering | Star Trek, 20 October 2026
- Wizards of the Coast, Magic: The Gathering | Star Trek Mechanics, 20 October 2026
- Scryfall, Star Trek Commander card images, numbers and Oracle text
Card and product images: Wizards of the Coast (card images via Scryfall). Deck tallies are our own count of the published lists.